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Scalable Interfaces for Geometry and Mesh based Applications

64 Bricks

Posted by in Meshes

This is a simple geometry consisting of 64 geometric bricks arranged in a 4x4x4 lattice (in the figure above each geometric volume is a different color). 64 different material sets are allocated, along with 3 Dirichlet sets and 3 Neumann sets. Meshes consisting of hexes and tets have been generated for this model.
‘cub’ refers to meshes stored in CUBIT .cub format, ‘h5m’ to files stored in MOAB .h5m format.
Partitioned files were partitioned using Zoltan, using a Recursive Inertial Bisection (RIB) algorithm; parts consist of elements only and are stored as entity sets in the h5m file (tagged with PARALLEL_PARTITION tag; see MOAB user’s guide for details.)
These meshes were generated with the CUBIT mesh generation tool, based on this journal file. This generates the geometry stored here (ACIS .sat file) and here (STEP file).

Tet meshes

12k tets: cub h5m
512k tets: cub h5m
2M tets: cub h5m
~4M tets: cub h5m; Partitioned (RIB): 2part 4part 8part 16part 32part 64part 128part 256part 512part 1024part
~8M tets: cub h5m Partitioned (RIB): 2part 4part 8part 16part 32part 64part 128part 256part 512part 1024part
~16M tets: cub h5m
~22M tets: cub h5m
~32M tets: cub h5m
~64M tets: cub h5m

Hex meshes

64 hexes: cub h5m
1k hexes: cub h5m
512k hexes: cub h5m
~4M hexes: cub h5m
~4M hexes: Partitioned (RIB): 2part 4part 8part 16part 32part 64part 128part 256part 512part 1024part


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